Monday, April 27, 2009

Fruity Loops and Cubase Tutorial - Using Audio Filters

By Todd Craig

The chore of the filters is to take out part of the sound. Then the reduced part you end up with is entirely different to the whole portion that was started out with. The foundation of the whole idea of subtractive synthesis is dependent on filters, which're one of the most primary segments of the creation of sound. All frequencies reach a cut-off, which is the main filter control. There are numerous more recognized types of filters instance

A band on frequencies that are allowed to pass through the center is called as a band pass. Whatsoever frequency outside of this band are stopped.

The low pass filter is the most well-known. Whatsoever frequencies found below the cut-off point are permitted to pass through.

Frequency bands found in the center are not allowed to pass through because of the band notch reject.

The opposite of the low pass of course is the high pass. This filter lets every of the frequencies above the cutoff point to pass.

The higher the attenuation slope number the more efficient it is. The regular numbers are 6dB, 12dB, 18dB, and 24dB per-octave. It is the increased steepness of every octave that makes this effective. When you compare a higher pitch like 2000Hz, which is a higher octave, that 1000Hz. It suggests that a 24dB filter is doubly efficient as a twelve dB filter.

A 2 pole filter is not truly efficient in frequency reduction. Having a 4 pole filter creates a muted dull sound cause the increased number of poles attenuate the signal. The frequency is boosted by the resonance, which is other fantastic feature.

The set frequency grows by being boosted. By doing this the filter with produce its own sine wave, implying it has self oscillated. And so if you change the filter frequency, you could control the pitch.

Creating a filter sweep is easy by using an envelope or LFO This'll give you several brilliant sounds. Resonance by itself is good giving a little more high end sound. - 16887

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